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- on startMovie
- unloadMovie(the text of member "fDeleteMovie")
- set the text of member "fDeleteMovie" to "M_BRO_M"
- preloadMember(31, 37)
- repeat with i = 1 to 16
- set the visible of sprite i to 1
- end repeat
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- repeat with i = 3 to 8
- set the cursor of sprite i to [member "YUBI", member "YUBIM"]
- end repeat
- end
-